AI Insights · Timothy · January 2022
Top 5 Final Fantasy Games on Android in the UK: Q4 2021
Discover the performance of the top 5 Final Fantasy games on Android in the UK during Q4 2021, including trends in downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the top 5 Final Fantasy games on Android in the United Kingdom showcased varied performance metrics in terms of downloads, revenue, and active users. Below is an overview of how each game fared during this period, based on data from Sensor Tower.
FFVII The First Soldier saw a notable decline in weekly downloads, starting from 9.3K in mid-November and dropping to around 600 by the end of December. Its weekly revenue also followed a downward trend, peaking at roughly $3.3K in the week of November 22 and dipping to around $800 in the final week of December. Active users decreased significantly from 9K in mid-November to about 1.5K by the end of the quarter.
FINAL FANTASY BRAVE EXVIUS maintained a more stable performance. Weekly revenue reached its highest point at approximately $6.8K in the last week of November and settled around $4.2K by the end of December. Downloads fluctuated slightly, with a peak of 165 in late November and a slight dip to 112 in the last week of December. Active users hovered around 400 throughout the quarter, with minor variations.
FINAL FANTASY BE:WOTV experienced significant fluctuations in weekly revenue, with a high of about $11K in late September and a low of around $2.3K in mid-November. The game saw a resurgence in revenue towards the end of December, reaching around $5.7K. Downloads were sparse, peaking at 555 in late September and dropping to negligible numbers in the latter part of the quarter. Active users showed a steady decline from 1.7K in late September to around 930 by the end of December.
DISSIDIA FINAL FANTASY OO showcased a relatively stable revenue stream, peaking at $6K in early October and maintaining around $5.5K towards the end of December. Weekly downloads increased gradually, from 61 in late September to 263 by the end of December. Active users also saw a steady increase, from 143 in late September to 264 in the last week of December.
Final Fantasy XV: A New Empire had a varied performance in revenue, peaking at approximately $12.4K in late October and another high of $11.8K in the last week of December. Downloads were minimal, with a notable drop to zero in early December, before a slight uptick to 8 in the final week. Active users declined steadily from 2.7K in early October to about 1.8K by the end of December.
For more detailed insights and data, visit Sensor Tower.